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OCCViewer_AISSelector.h
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1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 
23 #if !defined( OCCVIEWER_AISSELECTOR_H )
24 #define OCCVIEWER_AISSELECTOR_H
25 
26 #include "OCCViewer.h"
27 #include <QObject>
28 
29 #include <Quantity_NameOfColor.hxx>
30 #include <AIS_InteractiveContext.hxx>
31 
33 {
34  Q_OBJECT
35 
36 public:
37  // constructor
38  OCCViewer_AISSelector( QObject* parent, const Handle (AIS_InteractiveContext)& );
39  // destructor
41 
42  // enables/disables selection
43  void enableSelection( bool );
44  // enables/disables multiple selection
45  void enableMultipleSelection( bool );
46 
47  // detects the interactive objects at position (x,y).
48  bool moveTo ( int, int, const Handle (V3d_View)& );
49  // selects the objects covered by the rectangle.
50  bool select ( int, int, int, int, const Handle (V3d_View)& );
51  // adds new selected objects covered by the rectangle to the objects
52  // previously selected.
53  bool shiftSelect ( int, int, int, int, const Handle (V3d_View)& );
54  // selects the detected interactive objects.
55  bool select ();
56  // adds new selected objects to the objects previously selected.
57  bool shiftSelect ();
58 
59  // sets the interactive context for this selector
60  void setAISContext ( const Handle (AIS_InteractiveContext)& );
61  // sets the color to hilight the detected objects
62  void setHilightColor ( Quantity_NameOfColor color );
63  // sets the color to display the selected objects
64  void setSelectColor ( Quantity_NameOfColor color );
65 
66 protected:
67  // checks the status of pick and emits 'selSelectionDone' or 'selSelectionCancel'.
68  bool checkSelection ( AIS_StatusOfPick status, bool hadSelection, bool addTo );
69 
70 signals:
71  // 'selection done' signal
72  void selSelectionDone( bool bAdded );
73  // 'selection cancelled' signal
74  void selSelectionCancel( bool bAdded );
75 
76 protected:
77  Handle (AIS_InteractiveContext) myAISContext; // graphic context
78  Quantity_NameOfColor myHilightColor; // color for hilight object
79  Quantity_NameOfColor mySelectColor; // color for selected object
80 
81  int myNumSelected; // nymber of selected objects
82  bool myEnableSelection; // enable selection flag
83  bool myEnableMultipleSelection; // enable multiple selection flag
84 };
85 
86 #endif // OCCVIEWER_AISSELECTOR_H