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OCCViewer_LightSourceDlg.h
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1 // Copyright (C) 2015-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Lesser General Public
5 // License as published by the Free Software Foundation; either
6 // version 2.1 of the License, or (at your option) any later version.
7 //
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 // Lesser General Public License for more details.
12 //
13 // You should have received a copy of the GNU Lesser General Public
14 // License along with this library; if not, write to the Free Software
15 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 //
17 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
18 //
19 
20 #ifndef OCCVIEWER_LIGHTSOURCEDLG_H
21 #define OCCVIEWER_LIGHTSOURCEDLG_H
22 
23 #include "OCCViewer.h"
24 #include <QDialog>
25 #include <V3d_DirectionalLight.hxx>
26 #include <V3d_PositionalLight.hxx>
27 #include <V3d_TypeOfLight.hxx>
28 
30 class OCCViewer_Viewer;
31 class QtxDoubleSpinBox;
32 class QtxColorButton;
33 class QPushButton;
34 class QCheckBox;
35 class QRadioButton;
36 class QStackedLayout;
37 
39 {
40  Q_OBJECT
41 
42 public:
45 
46  static QString getName();
47 
48 protected slots:
49 
50 private slots:
51  void onTypeChanged();
52  void onDirChanged();
53  void onPosChanged();
54 
55  void ClickOnOk();
56  void ClickOnDefault();
57  void ClickOnClose();
58  void ClickOnHelp();
59 
60 private:
61  void initParam( bool theIsDefault = false );
62 
64 
65  Handle(V3d_DirectionalLight) myDirLight;
66  Handle(V3d_PositionalLight) myPosLight;
67 
68  QRadioButton* myDirType;
69  QRadioButton* myPosType;
70 
71  QStackedLayout* myStackedLayout;
72 
76  QCheckBox* myDirHeadLight;
77  QtxColorButton* myDirColor;
78 
82  QCheckBox* myPosHeadLight;
83  QtxColorButton* myPosColor;
84 
85  double myInX, myInY, myInZ;
86  bool myInHeadLight;
87  Quantity_Color myInColor;
88  V3d_TypeOfLight myInType;
89 
90  bool isBusy;
91 };
92 
93 #endif // OCCVIEWER_LIGHTSOURCEDLG_H