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OpenGLUtils_FrameBuffer.h
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1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Lesser General Public
5 // License as published by the Free Software Foundation; either
6 // version 2.1 of the License, or (at your option) any later version.
7 //
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 // Lesser General Public License for more details.
12 //
13 // You should have received a copy of the GNU Lesser General Public
14 // License along with this library; if not, write to the Free Software
15 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 //
17 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
18 //
19 
20 // File : OpenGLUtils_FrameBuffer.h
21 // Module : SALOME
22 //
23 #ifndef OPENGLUTILS_FRAMEBUFFER_H
24 #define OPENGLUTILS_FRAMEBUFFER_H
25 
26 #include "OpenGLUtils.h"
27 
28 #ifdef WIN32
29 #include <windows.h>
30 #endif
31 
32 #ifdef __APPLE__
33 #include <OpenGL/gl.h>
34 #else
35 #include <GL/gl.h>
36 #endif
37 
39 {
40 public:
43 
44  bool init( const GLsizei&, const GLsizei& );
45  void release();
46 
47  void bind();
48  void unbind();
49 
50 private:
51  GLuint textureId;
52  GLuint fboId;
53  GLuint rboId;
54 };
55 
56 #endif