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SVTK_Prs.h
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1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 
23 // SALOME VTKViewer : build VTK viewer into Salome desktop
24 // File : SVTK_Prs.h
25 // Author : Sergey ANIKIN
26 
27 #ifndef SVTK_Prs_H
28 #define SVTK_Prs_H
29 
30 #include "SVTK.h"
31 #include "SALOME_Prs.h"
32 
33 class vtkActorCollection;
34 class vtkActor;
35 
37 {
38 public:
39  explicit SVTK_Prs( const char* entry );
40  // Default constructor
41  SVTK_Prs( const char* entry, const vtkActor* obj );
42  // Standard constructor
43  ~SVTK_Prs();
44  // Destructor
45 
46  vtkActorCollection* GetObjects() const;
47  // Get actors list
48  void AddObject( const vtkActor* obj );
49  // Add actor
50 
51  bool IsNull() const;
52  // Reimplemented from SALOME_Prs
53 
54 private:
55  vtkActorCollection* myObjects; // list of actors
56 };
57 
58 #endif