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VTKViewer_Algorithm.h
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1 // Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
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11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
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19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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22 
23 // SALOME VTKViewer : build VTK viewer into Salome desktop
24 // File : VTKViewer_ViewFrame.h
25 // Author : Nicolas REJNERI
26 
27 #ifndef VTKViewer_Algorithm_H
28 #define VTKViewer_Algorithm_H
29 
30 #include "VTKViewer.h"
31 
32 #include <vtkActorCollection.h>
33 
34 class vtkActor;
35 
36 namespace VTK
37 {
55  {
56  vtkActorCollection* myActorCollection;
57 
58  ActorCollectionCopy( vtkActorCollection* theActorCollection );
60 
61  vtkActorCollection* GetActors() const;
62  };
63 
67  template<typename TActor, typename TFunction>
68  TFunction ForEach(vtkActorCollection *theCollection, TFunction theFun)
69  {
70  if(theCollection){
71  theCollection->InitTraversal();
72  while(vtkActor *anAct = theCollection->GetNextActor())
73  if(TActor *anActor = dynamic_cast<TActor*>(anAct))
74  theFun(anActor);
75  }
76  return theFun;
77  }
78 
83  template<typename TActor, typename TPredicate, typename TFunction>
84  TFunction ForEachIf(vtkActorCollection *theCollection,
85  TPredicate thePredicate,
86  TFunction theFun)
87  {
88  if(theCollection){
89  theCollection->InitTraversal();
90  while(vtkActor *anAct = theCollection->GetNextActor())
91  if(TActor *anActor = dynamic_cast<TActor*>(anAct))
92  if(thePredicate(anActor))
93  theFun(anActor);
94  }
95  return theFun;
96  }
97 
102  template<typename TActor, typename TPredicate>
103  TActor* Find(vtkActorCollection *theCollection, TPredicate thePredicate)
104  {
105  if(theCollection){
106  theCollection->InitTraversal();
107  while(vtkActor *anAct = theCollection->GetNextActor())
108  if(TActor *anActor = dynamic_cast<TActor*>(anAct))
109  if(thePredicate(anActor))
110  return anActor;
111  }
112  return NULL;
113  }
114 
115 }
116 
117 #endif