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DF_Attribute.hxx
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// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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#ifndef DFATTRIBUTE_HXX
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#define DFATTRIBUTE_HXX
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#include "
DF_definitions.hxx
"
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#include <string>
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class
DF_Label
;
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class
DF_LabelNode
;
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//Class DF_Attribute is used to store some data defined by the DF_Attribute type
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class
DF_Attribute
{
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protected
:
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DF_LabelNode
*
_node
;
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public
:
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//Constructor
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Standard_EXPORT
DF_Attribute
();
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Standard_EXPORT
virtual
~DF_Attribute
();
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//Returns a Label on which this Attribute is located.
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Standard_EXPORT
DF_Label
Label
()
const
;
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//Searches an Attribute with given ID located on the same Label as this Attribute.
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Standard_EXPORT
DF_Attribute
*
FindAttribute
(
const
std::string& theID)
const
;
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Standard_EXPORT
virtual
std::string
Save
() {
return
""
; }
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Standard_EXPORT
virtual
void
Load
(
const
std::string&) {}
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//######## Virtual methods that must be redefined in descendants of the DF_Attribute
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//This method must be redefined in all descendents of the DF_Attribute
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//ID is a std::string that uniquely identify the given type of Attributes within the Application.
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Standard_EXPORT
virtual
const
std::string&
ID
()
const
= 0;
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//Restores a content of this Attribute from another Attribute
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Standard_EXPORT
virtual
void
Restore
(
DF_Attribute
* theAttribute) = 0;
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//Creates a new empty copy oà this Attribute
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Standard_EXPORT
virtual
DF_Attribute
*
NewEmpty
()
const
= 0;
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//Pastes a content of this Attribute into another Attribute
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Standard_EXPORT
virtual
void
Paste
(
DF_Attribute
* theIntoAttribute) = 0;
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//######## Callbacks
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Standard_EXPORT
virtual
void
AfterAddition
() {}
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Standard_EXPORT
virtual
void
BeforeForget
() {}
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protected
:
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void
Backup
() {}
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friend
class
DF_Label
;
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};
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#endif
src
DF
DF_Attribute.hxx
Copyright © 2007-2017 CEA/DEN, EDF R&D, OPEN CASCADE
Copyright © 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS