| | 1 | |
| | 2 | == Threejs model == |
| | 3 | {{{ |
| | 4 | #!html |
| | 5 | <script src="https://rawgithub.com/mrdoob/three.js/master/build/three.js"></script> |
| | 6 | <script type="text/javascript"> |
| | 7 | var scene = new THREE.Scene(); |
| | 8 | var camera = new THREE.PerspectiveCamera(75, window.innerWidth/window.innerHeight, 0.1, 1000); |
| | 9 | var renderer = new THREE.WebGLRenderer(); |
| | 10 | renderer.setSize(window.innerWidth, window.innerHeight); |
| | 11 | document.body.appendChild(renderer.domElement); |
| | 12 | var geometry = new THREE.CubeGeometry(1,1,1); |
| | 13 | var material = new THREE.MeshBasicMaterial({color: 0x00ff00}); |
| | 14 | var cube = new THREE.Mesh(geometry, material); |
| | 15 | scene.add(cube); camera.position.z = 5; |
| | 16 | var render = function () { |
| | 17 | requestAnimationFrame(render); |
| | 18 | cube.rotation.x += 0.1; |
| | 19 | cube.rotation.y += 0.1; |
| | 20 | renderer.render(scene, camera); |
| | 21 | }; |
| | 22 | render(); |
| | 23 | </script> |
| | 24 | }}} |
| | 25 | {{{ |
| | 26 | #!javascript |
| | 27 | <script src="https://rawgithub.com/mrdoob/three.js/master/build/three.js"></script> |
| | 28 | <script type="text/javascript"> |
| | 29 | var scene = new THREE.Scene(); |
| | 30 | var camera = new THREE.PerspectiveCamera(75, window.innerWidth/window.innerHeight, 0.1, 1000); |
| | 31 | var renderer = new THREE.WebGLRenderer(); |
| | 32 | renderer.setSize(window.innerWidth, window.innerHeight); |
| | 33 | document.body.appendChild(renderer.domElement); |
| | 34 | var geometry = new THREE.CubeGeometry(1,1,1); |
| | 35 | var material = new THREE.MeshBasicMaterial({color: 0x00ff00}); |
| | 36 | var cube = new THREE.Mesh(geometry, material); |
| | 37 | scene.add(cube); camera.position.z = 5; |
| | 38 | var render = function () { |
| | 39 | requestAnimationFrame(render); |
| | 40 | cube.rotation.x += 0.1; |
| | 41 | cube.rotation.y += 0.1; |
| | 42 | renderer.render(scene, camera); |
| | 43 | }; |
| | 44 | render(); |
| | 45 | </script> |
| | 46 | }}} |