Version: 8.3.0
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SVTK::TIsSameIObject< TActor > Struct Template Reference

This functor check, if the actor point to the same SALOME_InteractiveObject.

#include <SVTK_Functor.h>

Public Member Functions

 Handle (SALOME_InteractiveObject) myIObject
 
 TIsSameIObject (const Handle(SALOME_InteractiveObject)&theIObject)
 To construct the functor. More...
 
bool operator() (TActor *theActor)
 To calculate the functor. More...
 

Constructor & Destructor Documentation

template<class TActor >
SVTK::TIsSameIObject< TActor >::TIsSameIObject ( const Handle(SALOME_InteractiveObject)&  theIObject)
inline

Member Function Documentation

template<class TActor >
SVTK::TIsSameIObject< TActor >::Handle ( SALOME_InteractiveObject  )
template<class TActor >
bool SVTK::TIsSameIObject< TActor >::operator() ( TActor *  theActor)
inline

References Handle().


The documentation for this struct was generated from the following file: